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YouMeVerse

  • Writer: Richard Khoo
    Richard Khoo
  • Sep 2, 2014
  • 1 min read

Updated: Feb 4




SK Planet (2014)


In addition to my Creative Director role, I often contributed to tech art duties such as asset integration and vfx. I created all the in-game particle visual effects for the mobile game YouMeVerse. These were all created with native Unity particle system.

A few of the many effects I created:

  • Cute star explosions.

  • Background sparkles.

  • Motion speed lines.

  • Wood chips particles.

  • Food splatters,

  • Runner dirt clouds.

  • Interaction doobers.

  • Gotcha piñata confetti burst.

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