Mobile VFX Reel
Compilation of my some of the Unity particle VFX I've done through out the last few years.
Fort Stars - iOS/Android - Unity Engine 00:08 - Combat vfx of various character vfx rendered in realtime on test level 01:10 - Realtime capture of gameplay - Combat and Environmental particle vfx 01:35 - Ice Boss Level - Combat and Environmental particle vfx 01:55 - Loot vault opening sequence.
Personal Study - Realtime Unity VFX 02:00 - Charge-Up power shot 02:04 - Target seeking fireball
YouMeVerse - iOS/Android - Unity Engine 02:09 - Minigames - Animation, Integration, In-game and menu particle vfx 02:16 - Piñata Gacha Prize Reveal - Animation, Integration, In-game particle vfx
Adventure of Nom - iOS/Android - Unity Engine 02:18 - Starting Tutorial - Animation, Integration, In-game and Menu particle vfx 02:20 - Tree of Life Gacha Prize Reveal - Animation, Integration, In-game particle vfx 02:26 - Game Level - Animation, Integration, In-game level and combat particle vfx
Tasty Town - iOS/Android - Unity Engine 02:32 - Food Themed Buildings - Animation and building particle vfx 02:36 - Stylized Ocean Shader - Realtime material water shader that detects water edge and camera depth for stylized ocean foam.
Dragon Battle - iOS/Android - Unity Engine (unreleased) 02:40 - Combat VFX - AOE Attack and damage vfx rendered on test level.
Hellfire - iOS/Android - Unity Engine 02:54 - Combat VVFX - All in-game animations and combat VFX 03:02 - Gacha Cinematic - All in-game cinematic animation and particle vfx 03:09 - Environment VFX - All environment animation, integration and particle vfx